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  1. Vectorman - Wikipedia

    Vectorman is a 2D action platformer video game developed by BlueSky Software and published by Sega. The game was released for the Sega Genesis in late 1995 in North America and …

  2. VectorMan (Character) - VectorMan Sega Wiki | Fandom

    Vectorman (Japanese: ベクターマン Bekutaman) is the main protagonist of his series, sharing the same name. He is an Orbot who has defeated two antagonists. He was an ordinary Orbot, …

  3. A look back at Vectorman, Sega's answer to Donkey Kong Country

    Feb 6, 2025 · Much like Sonic was their answer to Mario, Sega, which needed to show that the aging Genesis had similar juice left, had an answer for the SNES’ auspicious apes: …

  4. Vectorman (Video Game 1995) - IMDb

    Vectorman: Directed by Rich Karpp, Mark Lorenzen. Futuristic video-game with a Terminator/Matrix-style plot.

  5. Vectorman - Sega Retro

    Vectorman (ベクターマン) is a [[Sega Mega Drive]] action platform game developed by [[BlueSky Software]] and published by [[Sega]]. First released in the United States in October 1995, it is …

  6. Vectorman (Video Game) - TV Tropes

    Enter Vectorman, a humble Orbot in charge of cleaning up toxic sludge by discharging it into the sun, and since he was off-planet at the time of Warhead's takeover, he was not affected by his …

  7. Vectorman Longplay (Sega Genesis) [QHD] - YouTube

    Vectorman Longplay (Sega Genesis) [QHD] AL82 Retrogaming Longplays 113K subscribers Subscribe

  8. VectorMan (1995) - MobyGames

    Oct 24, 1995 · VectorMan is a side-scrolling shooter with multidirectional aiming. Before the time runs out, the player must traverse a level from left to right and find the exit, possibly guarded …

  9. VectorMan (game) | VectorMan Sega Wiki | Fandom

    Jul 25, 1995 · VectorMan returns to Earth delivering some garbage to the Sun, and as the only robot unaffected by WarHead’s mind control, VectorMan takes it upon himself to stop …

  10. Vectorman/Development - Sega Retro

    Vectorman was designed around advanced graphical effects from the very beginning, and much of the game's development reflected the team's attempt to fully use its unique technology to …