Development of the original Splinter Cell was "very difficult," which led to a completely different approach for Chaos Theory, according to its creative director. Speaking to Edge Magazine, Clint ...
Ubisoft developers working on the original Splinter Cell borrowed a thing or two from Metal Gear Solid's influential, stealthy 'action espionage' way of doing things. Hideo Kojima's 1998 ...
In 2002, Ubisoft released the original Tom Clancy's Splinter Cell for the original Xbox console with the tagline 'Stealth Action Redefined.' A landmark release that created a PC gaming franchise ...
TL;DR: Ubisoft is advancing its Splinter Cell remake by rehiring key talent, including former game director David Grivel, to ensure authenticity. Despite a rocky development and financial challenges, ...
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