Developer Motion Twin supported its hit roguelike Dead Cells for years before moving on to Windblown. The metroidvania grew exponentially through updates and successive pieces of DLC, but fans were ...
Dead Cells developer Motion Twin has explained why it decided to move on to its co-op roguelite Windblown rather than follow up on its breakout hit. Speaking to PCGamesN, Motion Twin creative director ...
October 27, 2025: We've changed the headline of this story to better reflect developer MotionTwin's quote. "We are still very, very proud of the project," artist and level designer Gwen Massé says of ...
This article is part of Run, Die, Repeat, Polygon's week-long series exploring roguelikes. Sometimes it takes a whole lot of words to explain a video game adequately. Other times, it just takes seven: ...